Apr

24

Twitter Game For iPhone!?!

posted in software news, by Codrut Nistor

I don't know about you, but I think something's wrong with Twitter. Not just wrong, but extremely wrong. I see no reason for a serious guy or a lady to waste time posting short messages about what they're doing, or links to various sites, because there are plenty of other ways to do it more effectively, and most Twitter users are following so many others, that filtering the info they receive gets extremely time demanding, and time is the one resource you can't get more of, no matter how much money are you willing to pay for it.
Twitter game EatWillGrow

One of these days, I found myself being followed on Twitter by a local supermarket. Just to make it clear, I got a Twitter account, I messed with it for half an hour, and that's how my relationship with Twitter evolved. All of it. Now, how many people were they thinking to reach via Twitter? How many of those subscribed to their newsletter already would find Twitter a more interesting way to get info about latest offers and so on? To close the subject, I have to add that the Twitter user of the superstore I mentioned sent out about 15 messages in 4 months, so...

...let's leave that aside and move to a Twitter game for iPhone and iPod Touch! Scary enough? It may not be scary to you, but it is really scary to me. After all, I am 100% positive that Twitter is one of the most successful stupid ideas on the Web these days, and it was only a matter of time until seeing Twitter-related games to pop up.

A few hours ago, kode80 officially released its EatWillGrow game, one that takes a completely new approach to storing and retrieving high scores - it uses Twitter to do that!

The game is about guiding Blob while floating through the cosmic stream by any means necessary - flicking around the screen, bouncing off walls, avoiding mines and, most important of all, eating food. With every piece of food your Blob is eating, it gets larger, and so it becomes harder to avoid hitting a mine. Not quite the game of my dreams, but sounds pretty fun, don't you think?

The Twitter game part of the story looks like this - "EatWillGrow's high score system is a first of its kind. Rather than using a single central database, scores are stored on Twitter and retrieved via the Twitter search engine. Upon achieving a high score EatWillGrow players are given the option of tweeting the score to their Twitter timeline. Each score tweeted includes a screenshot of their last moment in the game, the player they beat and the point difference between the two scores."

EatWillGrow requires an iPhone or iPod Touch with OS 2.1 or later, and can be obtained for only $0.99 via the Apple iTunes App Store.

Eheeem...finally, a good use for Twitter! ...or not? What do you say?

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