
The name of this program is FluidNoise, and it just got its first public version released. FluidNoise is developed by FluidMac, a company run by developer David Frampton, based in Wellington, New Zealand. So... what can be done with this program, after all?
The answer is simple - you can create height maps and textures for terrain generation in games and 3D modelling, tiling background images for websites, background still images or animations for various purposes, as well as "an augmented substitute to noise generators in compositing or image creation applications".
Featuring full drag and drop support, undo/redo functions, and the ability to save parameters for later use, FluidNoise allows you to export 8 bit or 32 bit images, as well as animated sequences, including the QuickTime format.
Priced at $20, FluidNoise requires at least Mac OS X 10.4, and comes as a Universal Binary for both older PowerPC Macs and the new Intel-powered Macs. To try this program for yourselves, download a trial from here. Have fun!